AI Insights · Timothy · July 2022
Top 5 Art Games on Android in South Africa Q2 2022
Explore the performance trends of the top 5 art games on Android in South Africa during Q2 2022, highlighting their weekly downloads, revenue, and active users.
The second quarter of 2022 saw interesting trends in the performance of the top 5 art games on the Android platform in South Africa. Here, we break down the key metrics for each game, including weekly downloads, revenue, and active users. This data is sourced from Sensor Tower, where more detailed insights can be found.
Nonogram - Jigsaw Puzzle Game experienced moderate fluctuations in weekly revenue, peaking at around $273 in the final week of April and then gradually declining to about $116 by the end of June. Weekly downloads showed sporadic activity with significant spikes, notably reaching 262 in the last week of June. The game also saw a gradual increase in weekly active users, peaking at 377 in the same period.
Puzzle Page - Daily Puzzles! exhibited a stable revenue pattern with a notable peak of approximately $185 in late April. Weekly downloads fluctuated, with a high of 315 at the end of March and a low of 55 at the end of June. The game maintained a steady number of weekly active users, averaging around 3.9K throughout the quarter.
Gallery: Color by number game saw its revenue peak at about $117 in the last week of June. Weekly downloads varied significantly, peaking at 399 in early April and showing a steady increase to 210 by the end of June. The game’s weekly active users remained relatively stable, averaging around 2.2K.
Pixel Art - Color by Number had a steady revenue flow, with a peak of $78 in the final week of June. Weekly downloads showed a significant spike, reaching 4.2K in late April before stabilizing at around 1.2K by the end of June. The game maintained a strong base of weekly active users, peaking at 22.2K in late April.
Disney Coloring World had a relatively low but consistent revenue, peaking at $75 in mid-June. Weekly downloads started at 2.1K at the end of March and saw a slight decline to 1.1K by the end of June. The game’s weekly active users showed a downward trend initially but stabilized around 3K towards the end of the quarter.
For more detailed analytics and insights, visit Sensor Tower.